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Showing results for tags 'bugs'.
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Hello I am Dubzz Fx and I'm 15 years of age, I've been playing for while now I'm currently rank 4 on skill surf and here is a small list for now with some of the easiest bugs to fix that would make the server alot better and more enjoyable for the people, so lets get started cheated times/glitched times: most of the t1 maps have cheated time such as surf_summit, surf_reprise, surf_nyx, surf_mesa_fix these are not all the maps but their are time are just unbeatable because remove a skip or the start zone like surf_rebel_resistance, surf_egypt and surf_overgrowth2. speedcap/server do
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KZG Executes right now isn't how it was a year ago, I've played on this server for over a year and ever since the new cache came out there are spawn stuck spots on the server, this forces us to not vote cache and we were fine with that but then recently there are also more stuck spots on overpass and that just forces us to not play another map and now we are stuck with just 4 maps mirage, dust2, inferno and train. Dust2 also has 1 problem and thats the B door smoke since the doors are flipped the smoke now doesnt land on b doors and that is quite annoying. Our suggestion (the community) is
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SG servers are broken I am writing this because I don't know if this has been brought to the attention of any staff that is a part of Killzone Gaming. But I just wanted to say that the Retakes and Executes servers have been having stability issues for quite some time, I dont know when it started but people would have server side fps drops. From constant 300 fps - constant 40 fps. The only workaround would be to either disconnect and reconnect to the server or change your resolution and change it back. The server configs have recently been messed up as well ever since the last update, the
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I made a post like this around a year ago, may even a little longer. And that was definitely poorly done so i'm going to remake it now. But this post is about how the casual competitive isn't in the greatest place right now. But it is better than what it was. And here are some ideas that could improve it . Map Cycle: • A little hard to describe this correctly but I'll try. Most of the time the server is on Mirage, Cache and inferno. Which doesn't really let the other maps like overpass and train to be played. A LOT of the time the map cycle will go like this; Mirage > Cache
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Hey there is just a minor issue in that the teleports in colum_up have all been rotated for some reason way to the right meaning that successful telehops on stage 5 and 6 become next to impossible. This wouldnt be a problem except that speccing the bot shows that the teleports for it are gun-barrell straight however making some times unbeatable